Thursday, August 11, 2011
TEXTURE, LIGHTING & MATERIALS
FINAL RENDER STILL
Hi guys, this is my college's 3d modelling assignment, we're require to get any reference from the internet that we like, and build a 3d model based on it.
I've chose to model out Eugenio García Villarreal's 3d model in CGSociety.
This was meant to be for study and practice purpose, So I hope it's ok for me to do this lol.
Everything was modeled in Autodesk Maya, and textured in Adobe Photoshop cs5, on and off in 13 weeks. Seriously this was really fun to do, learnt a lot during this 13 weeks, felt really worth it. More to come in the future!
Comments are always appreciated, so dont be easy on me.