Wednesday, June 1, 2011


A practice from Conceptual rendering class. Learnt how to apply "jump" on character rendering, which is to apply tones in different value to make the character looks interesting. Then, without focusing too much on light source, we have to apply a "hot spot" in the character during the rendering stage, to make it as a focal point. Took an artwork from the awesome Saejin Oh, as a study.