Monday, January 2, 2012

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Hi, its me again. LOL of coz it will be me!
Just watched MI : Ghost Protocol in IMAX this evening, and have to say i'm lovin it! Maybe IMAX will be my preference from now on. And damn, Tom Cruise really got balls of steel! You're the man!

Sunday, January 1, 2012

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Hi guys, so I often get a lot of questions regarding the brushes that I use. What I always replied is that those brushes are the default ones from photoshop. Well now that I look at it, not 100% default lol. Here's some of those that I use for almost all of my stuff, kind of the universal type for me I guess. So let's have a look!


1) Airbrush Hard Round
I use this one mainly to get the effect at the end of the stroke, or when I lazy to switch to Painter for the painterly effect because this brush is very hard to do blending for me. A default one, just search for it in PS.



2) Hard Round with TRANSFER (Opacity and Flow Jitter) enabled
This brush is ideal for doing almost anything lol. Sometimes I use this for sketching or blending, both works good. However I only use this when I wanna get a rougher blending effect because of the hard solid edge it got. This one is default as well.


3) Randis Brush
The reason I give it that name because yeah, I learnt it from a great artist RANDIS ALBION who is kind enough to share his stuff in facebook. I love to use this one the most, as It can produce both soft and hard edge stroke, depending on how strong u press on the tablet. Use this one 90% in my painting! To learn how to make it, go here.


4) Airbrush Soft Round
Use this default one mostly at the end of the painting, to further soften up certain edges. I always tell myself that a painting needs to be balanced with a soft and hard edge, also soft and hard can create contrast and focus. So this is when this brush come in handy.


5) Hard Round
You probably know this lol. To create really hard edge in a painting, sometimes this is good for super clean lineart if you're into neat stuff.


6) Oil Pastel
This one is from Painter. Used this one to get the grainy effect when painted with a little pressure.


7) Cover Pencil
Another one from Painter, my favourite brush for sketching/lineart etc. I like the pressure sensitivity for this brush in Painter, easier to control compared to Photoshop. Perfect for my taste!


Yep that's all, these are brushes that I found suits me best after all these years of trying out digital art. I've been using a hell lot of brushes to mention but those gone bad for me after a while lol. Well back to the good old saying, basics are still important than these tools. You're still screwed if you dont know or have a weak basic, they cant help to make a good work, only will enhance your work when you got a strong foundation. Alrite till the next time, any questions just drop them for me!


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Trying to use this gamut mask thing that i learnt from James Gurney's Color and Light,
in order to have a better selection of colour scheme. Still not quite get it yet, need to have more trial and errors to fully understand how to use it. Was fun tho!

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Hurmmmmm Happy New Year!! :D

Wednesday, December 28, 2011

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So lazy to update blog lol. Ok Merry belated Xmas and Happy New Year!
yay and bye :D

Thursday, November 24, 2011

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Main Character, Wu Chen.


In this place, people from a small village used to pray to a god, Zhong Kui 鍾馗 who is the Vanquisher of ghost . They build a statue for him as a pay of respect for the peace that he brought to them. Unfortunately many died before the sculpture was completed and it was eventually stopped as the place seems to be very evil. Hence the statue of Zhong Kui remains guarding at the place, However it's not vanquishing ghosts and demons but human beings. Rumours said Zhong Kui is angry at human for abandoning the plan, and some said ghosts and demons have taken over the place. Whatever it is, nobody dares to get near the statue as no one ever returns after stepping on the ground of Zhong Kui Valley.


Le Zhun Cave(乐尊洞), a place where the villain Qin Kui lives. Here Qin Kui kept most of his captured victims sealed in the ground of the caves, slowly consuming them day by day. Souls tried to escape but were trapped among the cursed marking on the ground.

Hi guys, these are the background concept art for my college assignment, we're required to come out with a story and design 3 characters (a main, and two villains), a "level A" background which is exterior, and also a "level B" background which is interior. Do give me your comments so that I can know where to improve on, thank you so much!!

Friday, September 16, 2011

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Journey and Discovery. Art jam of the week in an hour.

Wednesday, September 14, 2011

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Process Vid :
http://www.youtube.com/watch?v=CNJJgTuAUHk

Colour studie from movie still. The objectives are to capture the value and colours from observations, trying to keep the brush selection to the minimum, no eyedropping, no layers, and no zooming. These studies last from 30minutes to 1hour long.
A lot more to catch up, gotta work hard. Thanks for viewing :)

Sunday, September 11, 2011

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Process Vid :
http://www.youtube.com/watch?v=WlIFCyWnBQw

2 colour studies from movie, practising more to paint straight with colours. 1 brush, 1 layer, and no zooming. Trying to keep it the traditional way :)

:: Photoshop cs5

Friday, September 9, 2011

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Something for my girlfriend,
she wanted something if I want her to drink medicine because she is sick lol
I sculpted a 3D version of Wei Wei in Sculptris, based on the painting below.
Kinda look like a keychain in 3D XD

Thursday, August 11, 2011

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REFERENCE


BLOCKING


HI-RES MODELING


TEXTURE, LIGHTING & MATERIALS


FINAL RENDER STILL

Hi guys, this is my college's 3d modelling assignment, we're require to get any reference from the internet that we like, and build a 3d model based on it.
I've chose to model out Eugenio García Villarreal's 3d model in CGSociety.
This was meant to be for study and practice purpose, So I hope it's ok for me to do this lol.

Everything was modeled in Autodesk Maya, and textured in Adobe Photoshop cs5, on and off in 13 weeks. Seriously this was really fun to do, learnt a lot during this 13 weeks, felt really worth it. More to come in the future!

Comments are always appreciated, so dont be easy on me.

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Puteri Gunung Ledang Exterior Concept Art - Majapahit Istanate




Puteri Gunung Ledang Interior Concept Art - Majapahit Meeting Hall

Hi guys, these are my Concept Art class final project. This time we're assigned to redesign any movies chosen by ourselves that is somehow lack of design aspect and looks plain or not very interesting in terms of architecture or surrounding. And yeap the movie that we chose to redesign is Puteri Gunung Ledang (2004), a local made film. We've found that the backgrounds, landscapes and surroundings that were filmed in the movie is pretty poor or not very well defined to show the epicness of the culture there. I've picked out two out of the many poor locations, which is the Majapahit Istanate and their Meeting Hall. In the movie, yes I cant really fell the designs of the architecture. They barely show it lol...anyway not much crap, here are my final outcome. Eventhough I didnt succeed to please myself, but I hope you guys will dig :)

Wednesday, July 27, 2011

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Yep, a big one for me today. Finally hit one of my target this year, a Daily Deviation from deviantART, which I've been trying to get for so many years. Eventhough they featured my not so favourite piece, but screw it :D So the next target will be CGChoice Awards from CGSociety. Okay this one might take another 5 years of work!

Monday, July 25, 2011

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A 20 minutes speedpaint that I did live in college's Student Sharing session today, 25th July 2011.
Another 15 minutes of touch up at home.
Was the 2nd time I demonstrate how I paint in front of so many people, the last time was during secondary school. The only difference this time is that I'm actually talking a little bit about my process when I paint, so it's a whole new experience for me. Was a fun time! Should have look at the projector next time, tho :p

Sunday, July 17, 2011

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Okayh some grayscale studies from college, some of the works are by Andrew Kim, Feng Zhu and Dennis Chan. Do inform me if I miss out a name so I can credit them, thanks for viewing :)

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Art jam of the week,
4) + 12) Burning Charred African Shaman Merman =____=

Tuesday, July 5, 2011

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Concept art class assignment, this time doing conceptual architecture. I chose to do a Chinese temple which was built on a mountain. I always love to see nature surrounding man made stuff, unlike in the city, everything was so crowded, pollution everywhere, corruption everywhere. Anyway, not much strong concept on this one, I just wanna mix two different culture, a chinese dragon protecting its base over a western dragon's attack. The CG was very rush tho, I could have added a few more elements inside if I managed my time better but owell...
And yeah i admit that there's not much shadow projection on this, eventhough we're suppose to focus on that part =___=

Monday, June 27, 2011

Tuesday, June 21, 2011

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Character by Jana Schirmer, grayscale to colour practice